There were only four races available to play as, none of which resonated with me as much as those in the first game, and fan reception was a little lukewarm surrounding the Vortex campaign. On launch, four years ago today, it was a completely different story. Nor do I remember a magical turning point, where the fantasy strategy game became the beloved behemoth that it is now. I don’t actually remember making a conscious decision, or any moment, where Total War: Warhammer 2 suddenly became my favourite game. READ MORE: ‘Death Stranding Directors Cut’ Review: The best way to play a masterpiece.
Instead I’ll stick with the violent and weird world of Warhammer, because for the last four years, there’s been no better place for a strategy fan to be. Earth would be a boring planet to travel anyway.
For comparison, it’s also roughly 25 non-stop flights around the world, but I’ve got no interest in doing anything like that. Broken down, that’s 54 days – a month and a half – of uninterrupted warmongering. I‘ve played Total War: Warhammer 2 for 1,300 hours.